I make games as a creative director but I actually end up designing a lot of the systems for the games. I'm a creative director, but the truth is I'm actually a very in-the-weeds system designer. "I can't move too far away from what my experience is, and so. I'm going make a new kind of game," the Midnight Suns director shared, saying he wanted to stay in Baltimore. if anybody gives me the funding for it, is to open my own studio locally. When asked further about the sort of game that would excite him, Solomon said he would probably make "more of a life simulator or a simulation-style game". I felt like I can do this, do a whole new thing and be completely in charge of it, and that was just too exciting for me." If I'm ever going to do my own thing, which again Sid had started multiple companies and I thought to myself, if I'm ever going to start my own company, which isn't in my nature but. He continued: "And I kind of I realised, as the company was changing, this was my opportunity to think about maybe I should make a change. Well, there are other things that excite me as a designer, and the idea of starting something new was really exciting to me." "So I started thinking, what would I do if I wasn't making this? If I wasn't making another turn-based strategy game at Firaxis? And I started to get excited about. " not because the genre isn't amazing - it's where I've spent my life - but I felt like I didn't have anything more to say in that area," Solomon explained. Speaking on Simon Parkin's My Perfect Console podcast, Solomon reflected on his time at Firaxis, saying following the release of Midnight Suns he found himself unexcited "about doing another turn-based strategy game". Now, Solomon has revealed he is hoping to find some funds for a new studio. Watch on YouTube "Redemption" - Venom DLC trailer for Marvel's Midnight Suns.
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